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OpenLayers 3.x Cookbook

You're reading from   OpenLayers 3.x Cookbook This book will provide users with a variety of recipes that illustrate different features present in OpenLayers 3

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Product type Paperback
Published in Mar 2016
Publisher
ISBN-13 9781785287756
Length 304 pages
Edition 2nd Edition
Languages
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Authors (2):
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Antonio Santiago Antonio Santiago
Author Profile Icon Antonio Santiago
Antonio Santiago
Peter J. Langley Peter J. Langley
Author Profile Icon Peter J. Langley
Peter J. Langley
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Toc

Table of Contents (9) Chapters Close

Preface 1. Web Mapping Basics FREE CHAPTER 2. Adding Raster Layers 3. Working with Vector Layers 4. Working with Events 5. Adding Controls 6. Styling Features 7. Beyond the Basics Index

Drawing in freehand mode


We showed you how to draw features back in Chapter 5, Adding Controls in the Drawing features across multiple vector layers recipe. OpenLayers also offers a freehand mechanism to draw features on vector layers using the ol.interaction.Draw class. Freehand mode can be defined as sketching something over the map without the defined accuracy and direction that you get when drawing a geometry type without freehand mode.

Having the flexibility to draw with more freedom can be useful in many application requirements. For example, it may be less arduous to create a path along a road with the continuous drawing flow of freehand, rather than having to click to add a point each time on the road as you go. With freehand mode, points are automatically added for you as you move the mouse in the direction that you want to draw in.

OpenLayers supports the freehand drawing of either polygons or lines. In this recipe, we're going to explore drawing polygons in freehand mode. After...

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