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Mastering Manga Studio 5

You're reading from   Mastering Manga Studio 5 An extensive, fun, and practical guide to streamlining your comic-making workflow using Manga Studio 5

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Product type Paperback
Published in Sep 2013
Publisher Packt
ISBN-13 9781849697682
Length 298 pages
Edition 1st Edition
Concepts
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Author (1):
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Liz Staley Liz Staley
Author Profile Icon Liz Staley
Liz Staley
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Table of Contents (13) Chapters Close

Preface 1. Getting Familiar with the Story Features 2. The Right Tools for the Job FREE CHAPTER 3. Palettes of a Different Color 4. Setting up Your Space 5. Living in a Material World 6. It's Only a (3D) Model 7. Ready! Set! Action! 8. Rulers and Speech Balloons 9. Putting It All Together! Drawing and Inking 10. Finishing Touches A. Recommended Reading Index

Striking a pose


So now we know how to navigate around with our camera and to reposition a pre-posed model, how can we make custom poses? Manga Studio won't constrain you to using just the poses that have been included in the Materials palette! You can edit the position of the model easily, using the same icons that we just discussed in the last section. Let's do some practice right now so you can see how it works.

First, we'll need some pose inspiration. I love to draw action, so I'm taking inspiration from martial arts moves. If you need to, sketch out a simple gesture drawing of the pose that you have in mind.

Next up we're going to choose one of the pre-positioned models that is close to our desired custom pose. Which base model you choose is really up to you. Let's go with Rise to full height because the legs are already spread fairly far apart, just like in our gesture drawing.

You can work with your gesture drawing layer either above or below your 3D model. Personally, I like having the...

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