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Managing State in Flutter Pragmatically

You're reading from   Managing State in Flutter Pragmatically Discover how to adopt the best state management approach for scaling your Flutter app

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Product type Paperback
Published in Nov 2021
Publisher Packt
ISBN-13 9781801070775
Length 246 pages
Edition 1st Edition
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Authors (2):
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Waleed Arshad Waleed Arshad
Author Profile Icon Waleed Arshad
Waleed Arshad
RAHUL AGARWAL RAHUL AGARWAL
Author Profile Icon RAHUL AGARWAL
RAHUL AGARWAL
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Toc

Table of Contents (14) Chapters Close

Preface 1. Section 1:The Basics of State Management
2. Chapter 1: States and State Management Overview FREE CHAPTER 3. Chapter 2: The Core Building Blocks of State Management 4. Section 2:Types, Techniques, and Approaches
5. Chapter 3: Diving into Advanced State Management Approaches 6. Chapter 4: Adopting State Management Approaches from React 7. Chapter 5: Executing Distinctive Approaches Like GetX, GetIt, and Binder 8. Section 3:Code-Level Implementation
9. Chapter 6: Creating a Shopping Cart Application Using Basic Approaches 10. Chapter 7: Manipulating a Shopping Cart Application through BLoC, Provider, and React-Based Approaches 11. Chapter 8: Using GetX, GetIt, and Binder to Update the Cart Application 12. Chapter 9: Comparative State Management Analysis: When to Use What? 13. Other Books You May Enjoy

Revisiting the techniques

Let's begin by revising the concepts and keywords of all the techniques we have learned in this book, starting from the very basic—that is, setState.

Note

Some techniques (such as InheritedWidget and InheritedModel, Business Logic Component (BLoC), Cubit, and so on) have been coupled together in a single subsection due to major similarities.

setState

We studied that setState is the simplest form of state management in Flutter. This technique is used to rebuild your current widget and the widgets inside it whenever there is user interaction inside your widget. Some key points that we studied for setState include the following:

  • It is a function that allows you to rebuild your widget's build method with updated variables' values. Here is a short reminder of how it is used in the counterexample application:
    void _incrementCounter() {
        setState(() {
          _counter++;...
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