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Make Amazing Games
Make Amazing Games

Make Amazing Games: Game Design and Development Using Fusion 2.5: From Basics to Advanced

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Profile Icon Mercury Learning and Information Profile Icon Jason Darby
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NZ$14.99 NZ$75.99
eBook Aug 2024 418 pages 1st Edition
eBook
NZ$14.99 NZ$75.99
Arrow left icon
Profile Icon Mercury Learning and Information Profile Icon Jason Darby
Arrow right icon
NZ$14.99 NZ$75.99
eBook Aug 2024 418 pages 1st Edition
eBook
NZ$14.99 NZ$75.99
eBook
NZ$14.99 NZ$75.99

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Key benefits

  • Step-by-step tutorials for different game genres
  • Detailed instructions on using Fusion 2.5
  • Covers both basic and advanced game development topics

Description

This course is designed for aspiring game developers with no prior experience or programming knowledge. It provides a step-by-step guide through the game creation process using drag-and-drop game creation software available on Steam. The course begins with basic game design concepts and an introduction to the Fusion software, progressing through various stages of game development. Understanding game development is essential for those who want to turn their creative ideas into playable games. This course covers the creation of four fully playable games: a platform game, a bat-and-ball game, a mouse-clicker game, and a side-scrolling shoot-'em-up game. By completing these projects, users will gain practical experience and confidence in their game development skills. The journey continues with advanced features such as porting games to the web, debugging, and publishing. The companion files include game demos, graphic libraries, and source code, providing all the resources needed to successfully create and distribute your games. This comprehensive guide ensures that by the end of the course, you will have the knowledge and skills to create and publish your own games.

Who is this book for?

Ideal for aspiring game developers, this book is suitable for those with basic computer skills and an interest in game design. No prior programming experience is required, as the book starts with fundamental concepts and progresses to advanced techniques.

What you will learn

  • Create a variety of game genres
  • Understand Fusion 2.5 basics
  • Implement game design principles
  • Program game mechanics
  • Animate game graphics
  • Publish and distribute games

Product Details

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Publication date, Length, Edition, Language, ISBN-13
Publication date : Aug 09, 2024
Length: 418 pages
Edition : 1st
Language : English
ISBN-13 : 9781836645306
Concepts :

What do you get with eBook?

Product feature icon Instant access to your Digital eBook purchase
Product feature icon Download this book in EPUB and PDF formats
Product feature icon DRM FREE - Read whenever, wherever and however you want
Product feature icon AI Assistant (beta) to help accelerate your learning
OR
Modal Close icon
Payment Processing...
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Product Details

Publication date : Aug 09, 2024
Length: 418 pages
Edition : 1st
Language : English
ISBN-13 : 9781836645306
Concepts :

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