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Learn Java 17 Programming

You're reading from   Learn Java 17 Programming Learn the fundamentals of Java Programming with this updated guide with the latest features

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Product type Paperback
Published in Jul 2022
Publisher Packt
ISBN-13 9781803241432
Length 748 pages
Edition 2nd Edition
Languages
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Author (1):
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Nick Samoylov Nick Samoylov
Author Profile Icon Nick Samoylov
Nick Samoylov
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Table of Contents (23) Chapters Close

Preface 1. Part 1: Overview of Java Programming
2. Chapter 1: Getting Started with Java 17 FREE CHAPTER 3. Chapter 2: Java Object-Oriented Programming (OOP) 4. Chapter 3: Java Fundamentals 5. Part 2: Building Blocks of Java
6. Chapter 4: Exception Handling 7. Chapter 5: Strings, Input/Output,and Files 8. Chapter 6: Data Structures, Generics, and Popular Utilities 9. Chapter 7: Java Standard and External Libraries 10. Chapter 8: Multithreading and Concurrent Processing 11. Chapter 9: JVM Structure and Garbage Collection 12. Chapter 10: Managing Data in a Database 13. Chapter 11: Network Programming 14. Chapter 12: Java GUI Programming 15. Part 3: Advanced Java
16. Chapter 13: Functional Programming 17. Chapter 14: Java Standard Streams 18. Chapter 15: Reactive Programming 19. Chapter 16: Java Microbenchmark Harness 20. Chapter 17: Best Practices for Writing High-Quality Code 21. Assessments 22. Other Books You May Enjoy

What is JMH?

According to the Oxford English Dictionary, a benchmark is a standard or point of reference against which things may be compared or assessed. In programming, it is the way to compare the performance of applications, or just methods. The micro preface is focused on the latter—smaller code fragments rather than an application as a whole. JMH is a framework for measuring the performance of a single method.

That may appear to be very useful. Can we not just run a method 1,000 or 100,000 times in a loop, measure how long it took, and then calculate the average of the method’s performance? We can. The problem is that JVM is a much more complicated program than just a code-executing machine. It has optimization algorithms focused on making the application code run as fast as possible.

For example, let’s look at the following class:

class SomeClass {
    public int...
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