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Learn C# Programming

You're reading from   Learn C# Programming A guide to building a solid foundation in C# language for writing efficient programs

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Product type Paperback
Published in Apr 2020
Publisher Packt
ISBN-13 9781789805864
Length 636 pages
Edition 1st Edition
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Authors (4):
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Raffaele Rialdi Raffaele Rialdi
Author Profile Icon Raffaele Rialdi
Raffaele Rialdi
Ankit Sharma Ankit Sharma
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Ankit Sharma
Prakash Tripathi Prakash Tripathi
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Prakash Tripathi
Marius Bancila Marius Bancila
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Marius Bancila
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Toc

Table of Contents (20) Chapters Close

Preface 1. Chapter 1: Starting with the Building Blocks of C# 2. Chapter 2: Data Types and Operators FREE CHAPTER 3. Chapter 3: Control Statements and Exceptions 4. Chapter 4: Understanding the Various User-Defined Types 5. Chapter 5: Object-Oriented Programming in C# 6. Chapter 6: Generics 7. Chapter 7: Collections 8. Chapter 8: Advanced Topics 9. Chapter 9: Resource Management 10. Chapter 10: Lambdas, LINQ, and Functional Programming 11. Chapter 11: Reflection and Dynamic Programming 12. Chapter 12: Multithreading and Asynchronous Programming 13. Chapter 13: Files, Streams, and Serialization 14. Chapter 14: Error Handling 15. Chapter 15: New Features of C# 8 16. Chapter 16: C# in Action with .NET Core 3 17. Chapter 17: Unit Testing 18. Assessments 19. Other Books You May Enjoy

Polymorphism

The last core pillar of object-oriented programming is polymorphism. Polymorphism is a Greek word that stands for multiple forms. This is the ability to use one entity in multiple forms. There are two types of polymorphism:

  • Compile-time polymorphism: When we have methods with the same name but different numbers or types of parameters, which is called method overloading.
  • Run-time polymorphism: This has two different aspects:

    On one hand, Objects of derived classes can be seamlessly used as objects of base classes in arrays or other types of collections, method parameters, and other places.

    On the other hand, Classes can define virtual methods that can be overridden in derived classes. At runtime, the Common Language Runtime (CLR) will invoke the implementation of the virtual member corresponding to the runtime type of the object. An object's declared type and its runtime type differ when objects of derived classes are used in place of objects of base classes...

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