In simple terms, reflection is a way to get inside of a program, gathering the object information of a program/code and/or invoking these at runtime. So, with the help of reflection, we can analyze and assess our code by writing code in C#. To understand reflection in detail, let's take the example of the class OddEven. Here is the partial code of this class:
public class OddEven
{
public string PrintOddEven(int startNumber, int
lastNumber)
{
return GetOddEvenWithinRange(startNumber,
lastNumber);
}
public string PrintSingleOddEven(int number) => CheckSingleNumberOddEvenPrimeResult(number);
private string CheckSingleNumberOddEvenPrimeResult(int
number)
{
var result = string.Empty;
result = CheckSingleNumberOddEvenPrimeResult(result,
number);
return result;
}
//Rest code is omitted
}
After going through the...