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HTML5 Game Development Hotshot

You're reading from   HTML5 Game Development Hotshot Build interactive games with HTML, DOM, and the CreateJS Game library.

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Product type Paperback
Published in Jul 2014
Publisher
ISBN-13 9781849695466
Length 366 pages
Edition 1st Edition
Languages
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Authors (2):
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Makzan Makzan (Mak Seng Hin) Makzan Makzan (Mak Seng Hin)
Author Profile Icon Makzan Makzan (Mak Seng Hin)
Makzan Makzan (Mak Seng Hin)
Seng Hin Mak Seng Hin Mak
Author Profile Icon Seng Hin Mak
Seng Hin Mak
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Toc

Table of Contents (10) Chapters Close

Preface 1. Building a CSS Quest Game FREE CHAPTER 2. Card Battle! 3. Space Runner 4. Multiply Defense 5. Building an Isometric City Game 6. Space Defenders 7. A Ball-shooting Machine with Physics Engine 8. Creating a Sushi Shop Game with Device Scaling Index

Refilling sushi ingredients


In this task, we will control the ingredients' amounts and refill. We will also introduce a currency.

Engage thrusters

In these steps, we will polish the game with a cash mechanism:

  1. We store the cash value in the data.js file:

    game.cash = 1000;
  2. In the view.js file, we define a corresponding refresh method:

    var cashNode = document.getElementById('status-bar');
    game.view.refreshCash = function(){
      cashNode.textContent = '$' + game.cash;
    }
  3. We ensure that the cash DOM node shows the cash correctly by refreshing it when the game starts:

    game.view.refreshCash();
  4. In the data.js file, we define how many pieces of each ingredient need to be set up. Initially, the number is set to 10:

    game.amount = [];
    game.amount['rice'] = 10;
    game.amount['octopus'] = 10;
    game.amount['salmon'] = 10;
    game.amount['salmon-roe'] = 10;
    game.amount['seaweed'] = 10;
    game.amount['egg'] = 10;
  5. We add a method to increase the amount of total ingredients:

    game.increaseAmount = function() {
      for(var key in game...
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