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haXe 2 Beginner's Guide

You're reading from   haXe 2 Beginner's Guide Develop exciting applications with this multi-platform programming language

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Product type Paperback
Published in Jul 2011
Publisher
ISBN-13 9781849512565
Length 288 pages
Edition Edition
Languages
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Toc

Table of Contents (21) Chapters Close

haxe 2
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Getting to know haXe FREE CHAPTER 2. Basic Syntax and Branching 3. Being Cross-platform with haXe 4. Understanding Types 5. The Dynamic Type and Properties 6. Using and Writing Interfaces, Typedefs, and Enums 7. Communication Between haXe Programs 8. Accessing Databases 9. Templating 10. Interfacing with the Target Platform 11. A Dynamic Website Using JavaScript 12. Creating a Game with haXe and Flash Pop Quiz Answers Index

The remoting service


We will now add our remoting service. This remoting service will provide clients with the following two methods:

  1. getList: This method will return the list of animals.

  2. addAnimal: This method will take a name and a number to create an animal and add it to the list of animals in the zoo.

In order to provide this service, we will simply create a class named Service and implement the preceding two functions in it.

The getList function

The getList function will simply return the list from the Zoo class:

   public static function getList() : List<Animal>
   {
      returnZoo.animals;
   }

Ok, this one was pretty simple in our case.

The createAnimal function

The addAnimal method will create an instance of animal setting its name and number fields with the parameters it takes and adding it to the list of animals.

Here it is:

   public static function createAnimal(name : String, quantity : Int)
   {
      //Create a new Animal instance
      var a = new Animal();
      a.name = name...
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