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Hands-On Software Architecture with Golang

You're reading from   Hands-On Software Architecture with Golang Design and architect highly scalable and robust applications using Go

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Product type Paperback
Published in Dec 2018
Publisher Packt
ISBN-13 9781788622592
Length 500 pages
Edition 1st Edition
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Author (1):
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Jyotiswarup Raiturkar Jyotiswarup Raiturkar
Author Profile Icon Jyotiswarup Raiturkar
Jyotiswarup Raiturkar
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Table of Contents (14) Chapters Close

Preface 1. Building Big with Go 2. Packaging Code FREE CHAPTER 3. Design Patterns 4. Scaling Applications 5. Going Distributed 6. Messaging 7. Building APIs 8. Modeling Data 9. Anti-Fragile Systems 10. Case Study – Travel Website 11. Planning for Deployment 12. Migrating Applications 13. Other Books You May Enjoy

Contracts

A software contract is a formalized documentation of an interaction with a software component. It can be an interface (in the object-oriented sense), an API, or a protocol (for example, TCP). Contracts allow diverse unconnected components of a system to work together. Having clear, crisp contracts is a prerequisite to enabling successful distributed software development. Here, distributed means not just in the normal distributed systems sense (software with independent components), but also distributed teams.

All libraries and products implement contracts, explicit or implicit. Contracts may be documented (using formal prose such as RFCs, ideally), or embedded in code (less than ideal unless clearly called out).

Contracts do change. The key task of the architect is to ensure the following:

  • Contracts are durable and not reactive, and there is no change amplification...
You have been reading a chapter from
Hands-On Software Architecture with Golang
Published in: Dec 2018
Publisher: Packt
ISBN-13: 9781788622592
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