Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases now! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Hands-On Mobile and Embedded Development with Qt 5

You're reading from   Hands-On Mobile and Embedded Development with Qt 5 Build apps for Android, iOS, and Raspberry Pi with C++ and Qt

Arrow left icon
Product type Paperback
Published in Apr 2019
Publisher Packt
ISBN-13 9781789614817
Length 368 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Lorn Potter Lorn Potter
Author Profile Icon Lorn Potter
Lorn Potter
Arrow right icon
View More author details
Toc

Table of Contents (21) Chapters Close

Preface 1. Section 1: Making Great UIs FREE CHAPTER
2. Standard Qt Widgets 3. Fluid UI with Qt Quick 4. Graphical and Special Effects 5. Input and Touch 6. Section 2: Networking, Connectivity, Sensors, and Automation
7. Qt Network for Communication 8. Connectivity with Qt Bluetooth LE 9. Machines Talking 10. Where Am I? Location and Positioning 11. Section 3: Other APIs Qt SQL, Qt Multimedia, and Qt Purchasing
12. Sounds and Visions - Qt Multimedia 13. Remote Databases with Qt SQL 14. Enabling In-App Purchases with Qt Purchasing 15. Section 4: Mobile Deployment and Device Creation
16. Cross Compiling and Remote Debugging 17. Deploying to Mobile and Embedded 18. Universal Platform for Mobiles and Embedded Devices 19. Building a Linux System 20. Other Books You May Enjoy

Input and Touch

Not all devices have a readily available keyboard. With a touchscreen device, users can easily use buttons and other User Interface (UI) features. What do you do when there is no keyboard or mouse, like on a kiosk or interactive signage? Virtual keyboards and touch interaction define mobile and embedded applications these days.

In this chapter, we will cover the following topics:

  • We will discover Qt's graphical solutions to incorporating user input.
  • The reference Qt Virtual Keyboard will be examined.
  • We will demonstrate Touch components, such as TouchPoints, Flickable, and PinchArea.
lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime