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Hands-On Design Patterns with Java

You're reading from   Hands-On Design Patterns with Java Learn design patterns that enable the building of large-scale software architectures

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Product type Paperback
Published in Apr 2019
Publisher Packt
ISBN-13 9781789809770
Length 360 pages
Edition 1st Edition
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Author (1):
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Dr. Edward Lavieri Jr. Dr. Edward Lavieri Jr.
Author Profile Icon Dr. Edward Lavieri Jr.
Dr. Edward Lavieri Jr.
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Table of Contents (15) Chapters Close

Preface 1. Section 1: Introducing Design Patterns FREE CHAPTER
2. Unified Modeling Language Primer 3. Object-Oriented Design Patterns 4. Section 2: Original Design Patterns
5. Behavioral Design Patterns 6. Creational Design Patterns 7. Structural Design Patterns 8. Section 3: New Design Patterns
9. Architectural Patterns - Part I 10. Architectural Patterns - Part II 11. Functional Design Patterns 12. Reactive Design Patterns 13. Assessments 14. Other Books You May Enjoy

Introducing architectural patterns

Traditional design patterns, which have been categorized as behavioral, creational, and structural, remain valid in modern programming, including with Java. Architectural patterns differ from design patterns in scope—architectural patterns, as you might surmise from its name, has a broader scope. Generally speaking, architectural patterns take a holistic view of systems and group components for illustrative purposes. The visual depiction of architectural patterns does not use UML class diagrams like the aforementioned design patterns do. Instead, a nonprescriptive approach is taken for visually documenting architectural patterns.

Architectural patterns work at the system level, and it is common for design to be dropped from the architectural design pattern title. Regardless of which label is used, architectural patterns or architectural...

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