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Flutter for Beginners

You're reading from   Flutter for Beginners Cross-platform mobile development from Hello, World! to app release with Flutter 3.10+ and Dart 3.x

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Product type Paperback
Published in Oct 2023
Publisher Packt
ISBN-13 9781837630387
Length 406 pages
Edition 3rd Edition
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Authors (2):
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Alessandro Biessek Alessandro Biessek
Author Profile Icon Alessandro Biessek
Alessandro Biessek
Thomas Bailey Thomas Bailey
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Thomas Bailey
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Table of Contents (20) Chapters Close

Preface 1. Part 1:Learning the Core Concepts
2. Chapter 1: What Is Flutter and Why Should I Use It? FREE CHAPTER 3. Chapter 2: An Introduction to Dart 4. Chapter 3: Flutter versus Other Frameworks 5. Chapter 4: Dart Classes and Constructs 6. Part 2:Building a Basic Flutter App
7. Chapter 5: Building Your User Interface through Widgets 8. Chapter 6: Handling User Input and Gestures 9. Chapter 7: Let’s Get Graphical! 10. Chapter 8: Routing – Navigating between Screens 11. Part 3:Turning a Simple App into an Awesome App
12. Chapter 9: Flutter Plugins – Get Great Functionality for Free! 13. Chapter 10: Popular Third-Party Plugins 14. Chapter 11: Using Widget Manipulations and Animations 15. Part 4:Testing and Releasing Your App
16. Chapter 12: Testing and Debugging 17. Chapter 13: Releasing Your App to the World 18. Index 19. Other Books You May Enjoy

Summary

In this chapter, we explored a wealth of Flutter plugins and have hopefully given you a taste of all the options available to you as you develop your Flutter apps.

We started by looking at the Firebase service and all the plugins available within that. Firebase is certainly an easy way to get up and running with features that can often take months to develop, and if created bespoke will probably cost more and be less secure. These plugins included all the core capabilities that are needed within an app, including authentication, data and document storage, push notifications, analytics, and server-side functions. Additionally, we looked at how we can monetize our app through the AdMob plugin.

Next, we looked at some plugins that exercise the features of the device they are running on. This is certainly an area that could be explored a lot further via the pub.dev site. These plugins allow you to create a great UX, from using media such as videos, cameras, documents, and...

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