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Flutter for Beginners

You're reading from   Flutter for Beginners Cross-platform mobile development from Hello, World! to app release with Flutter 3.10+ and Dart 3.x

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Product type Paperback
Published in Oct 2023
Publisher Packt
ISBN-13 9781837630387
Length 406 pages
Edition 3rd Edition
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Authors (2):
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Alessandro Biessek Alessandro Biessek
Author Profile Icon Alessandro Biessek
Alessandro Biessek
Thomas Bailey Thomas Bailey
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Thomas Bailey
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Table of Contents (20) Chapters Close

Preface 1. Part 1:Learning the Core Concepts
2. Chapter 1: What Is Flutter and Why Should I Use It? FREE CHAPTER 3. Chapter 2: An Introduction to Dart 4. Chapter 3: Flutter versus Other Frameworks 5. Chapter 4: Dart Classes and Constructs 6. Part 2:Building a Basic Flutter App
7. Chapter 5: Building Your User Interface through Widgets 8. Chapter 6: Handling User Input and Gestures 9. Chapter 7: Let’s Get Graphical! 10. Chapter 8: Routing – Navigating between Screens 11. Part 3:Turning a Simple App into an Awesome App
12. Chapter 9: Flutter Plugins – Get Great Functionality for Free! 13. Chapter 10: Popular Third-Party Plugins 14. Chapter 11: Using Widget Manipulations and Animations 15. Part 4:Testing and Releasing Your App
16. Chapter 12: Testing and Debugging 17. Chapter 13: Releasing Your App to the World 18. Index 19. Other Books You May Enjoy

What is a plugin?

Many programming frameworks and software tools have the concept of plugins. They may go by another name, such as third-party libraries, extensions, or add-ons, but they are effectively the same thing – a self-contained, modular code deliverable that can be “plugged in” to your existing app code to bring extra functionality.

Within this chapter, you will see references to the term packages, which consist of a set of Dart files and optionally some assets, such as images or fonts. A plugin is a special type of package that makes functionality available to your app in a standardized way – this is what we’ll be looking at in this chapter. More specifically, a plugin is used to bridge Flutter with platform-specific native code, allowing access to native functionality, while a package is a collection of Dart and Flutter code that provides reusable functionality within a Flutter project, without any platform-specific dependencies.

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