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Embedded Linux Projects Using Yocto Project Cookbook

You're reading from   Embedded Linux Projects Using Yocto Project Cookbook Over 70 hands-on recipes for professional embedded Linux developers to optimize and boost their Yocto know-how

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Product type Paperback
Published in Mar 2015
Publisher
ISBN-13 9781784395186
Length 324 pages
Edition 1st Edition
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Author (1):
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Alex Gonzalez Alex Gonzalez
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Alex Gonzalez
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Toc

Table of Contents (7) Chapters Close

Preface 1. The Build System 2. The BSP Layer FREE CHAPTER 3. The Software Layer 4. Application Development 5. Debugging, Tracing, and Profiling Index

Working with the Linux framebuffer


The Linux kernel provides an abstraction for the graphical hardware in the form of framebuffer devices. These allow applications to access the graphics hardware through a well-defined API. The framebuffer is also used to provide a graphical console to the Linux kernel, so that it can, for example, display colors and a logo.

In this recipe, we will explore how applications can use the Linux framebuffer to display graphics and video.

Getting ready

Some applications, especially in embedded devices, are able to access the framebuffer by mapping the memory and accessing it directly. For example, the gstreamer framework is able to work directly over the framebuffer, as is the Qt graphical framework.

Qt is a cross-platform application framework written in C++ and developed both by Digia, under the Qt company name, and the open source Qt project community.

For Qt applications, Poky provides a qt4e-demo-image and the FSL community BSP provides a qte-in-use-image, both...

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