Who this book is for
This book is for game developers looking to get started with using Unreal Engine 5 for their game development projects. Anyone who has used Unreal Engine before and wants to consolidate, improve, and apply their skills will find this book useful. To better grasp the concepts explained in this book, prior knowledge of C++ basics (such as variables, functions, classes, polymorphism, and pointers) is required. For full compatibility with the IDE used in this book, a Windows system is recommended.