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Deep Reinforcement Learning Hands-On

You're reading from   Deep Reinforcement Learning Hands-On Apply modern RL methods to practical problems of chatbots, robotics, discrete optimization, web automation, and more

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Product type Paperback
Published in Jan 2020
Publisher Packt
ISBN-13 9781838826994
Length 826 pages
Edition 2nd Edition
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Author (1):
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Maxim Lapan Maxim Lapan
Author Profile Icon Maxim Lapan
Maxim Lapan
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Toc

Table of Contents (28) Chapters Close

Preface 1. What Is Reinforcement Learning? 2. OpenAI Gym FREE CHAPTER 3. Deep Learning with PyTorch 4. The Cross-Entropy Method 5. Tabular Learning and the Bellman Equation 6. Deep Q-Networks 7. Higher-Level RL Libraries 8. DQN Extensions 9. Ways to Speed up RL 10. Stocks Trading Using RL 11. Policy Gradients – an Alternative 12. The Actor-Critic Method 13. Asynchronous Advantage Actor-Critic 14. Training Chatbots with RL 15. The TextWorld Environment 16. Web Navigation 17. Continuous Action Space 18. RL in Robotics 19. Trust Regions – PPO, TRPO, ACKTR, and SAC 20. Black-Box Optimization in RL 21. Advanced Exploration 22. Beyond Model-Free – Imagination 23. AlphaGo Zero 24. RL in Discrete Optimization 25. Multi-agent RL 26. Other Books You May Enjoy
27. Index

The paper's results

The final result published in the paper is quite impressive. After 44 hours of training on a machine with three GPUs, the network learned how to solve cubes at the same level as (and sometimes better than) human-crafted solvers. The final model has been compared against the two solvers described earlier: the Kociemba two-stage solver and Korf. The method proposed in the paper is named DeepCube.

To compare efficiency, 640 randomly scrambled cubes were used in all the methods. The depth of the scramble was 1,000 moves. The time limit for the solution was an hour and both the DeepCube and Kociemba solvers were able to solve all of the cubes within the limit. The Kociemba solver is very fast, and its median solution time is just one second, but due to the hardcoded rules implemented in the method, its solutions are not always the shortest ones.

The DeepCube method took much more time, with the median time being about 10 minutes, but it was able to match the...

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