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CryENGINE 3 Game Development: Beginner's Guide

You're reading from   CryENGINE 3 Game Development: Beginner's Guide Discover how to use the CryENGINE 3 free SDK, the next-generation, real-time game development tool with this book and ebook.

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Product type Paperback
Published in Sep 2012
Publisher Packt
ISBN-13 9781849692007
Length 354 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (18) Chapters Close

CryENGINE 3 Game Development Beginner's Guide
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
1. Introducing the CryENGINE 3 Free SDK 2. Breaking Ground with Sandbox FREE CHAPTER 3. Playable Levels in No Time 4. I'm a Scripter, Not a Coder 5. C++ and Compiling Your Own Game Code 6. User Interface and HUD Creation with Flash 7. Creating Assets for the CryENGINE 3 8. Creating Real-time Cutscenes and Cinematic Events 9. Immersion through Audio Design 10. Preparing to Share Your Content Pop Quiz Answers Index

Time for action ā€“ downloading and opening the sample assets


Having installed the required tools, let's now download and open the source sample assets and to do so we will perform the following steps:

  1. Download the sample assets from the following web location http://www.crydev.net/dm_eds/files/General_Downloads/CryENGINE_FreeSDK_v3_3_5_Sample_Assets.zip.

  2. Extract the contents of this package to the /game folder of your root directory.

  3. Browse to any 3ds Max scene within these samples and open it to ensure it works.

What just happened?

The source sample assets are provided as examples by Crytek. They are very useful as a learning tool and can also be used within your project. There are full characters, vehicles, and vegetation samples that can be used directly or simply as reference to verify the setup of your own assets.

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