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C++ Data Structures and Algorithm Design Principles

You're reading from   C++ Data Structures and Algorithm Design Principles Leverage the power of modern C++ to build robust and scalable applications

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Product type Paperback
Published in Oct 2019
Publisher
ISBN-13 9781838828844
Length 626 pages
Edition 1st Edition
Languages
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Authors (4):
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Anil Achary Anil Achary
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Anil Achary
John Carey John Carey
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John Carey
Payas Rajan Payas Rajan
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Payas Rajan
Shreyans Doshi Shreyans Doshi
Author Profile Icon Shreyans Doshi
Shreyans Doshi
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Toc

Table of Contents (11) Chapters Close

About the Book 1. Lists, Stacks, and Queues FREE CHAPTER 2. Trees, Heaps, and Graphs 3. Hash Tables and Bloom Filters 4. Divide and Conquer 5. Greedy Algorithms 6. Graph Algorithms I 7. Graph Algorithms II 8. Dynamic Programming I 9. Dynamic Programming II 1. Appendix

Summary

In this chapter, we discussed divide and conquer in two different ways: first as an algorithm design paradigm, and then its use in designing other tools that help us in scaling our software. We covered some standard divide-and-conquer algorithms (merge sort and quicksort). We also saw how simple operations such as partition underlie the solutions to different problems such as partial sorting and linear time selection.

An important idea to keep in mind while implementing these algorithms in practice is the separation of data structures that hold data from the implementation of the algorithm itself. Using C++ templates is often a good way to achieve this separation. We saw that the C++ Standard Library comes with a large set of primitives that can be used for implementing divide-and-conquer algorithms.

The simplicity of the underlying idea behind divide and conquer makes it an incredibly useful tool in solving problems and allows for the creation of parallelization frameworks such as...

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