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Blender to Unreal Engine - 3D Plants and Vegetation
Blender to Unreal Engine - 3D Plants and Vegetation

Blender to Unreal Engine - 3D Plants and Vegetation: Complete Guide to Learning How to Create Foliage and Plants in Blender and Then Export to Unreal Engine 5

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Profile Icon 3D Tudor By Neil Bettison
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NZ$14.99 NZ$160.99
Full star icon Empty star icon Empty star icon Empty star icon Empty star icon 1 (1 Ratings)
Video Feb 2023 15hrs 14mins 1st Edition
Video
NZ$14.99 NZ$160.99
Subscription
Free Trial
Arrow left icon
Profile Icon 3D Tudor By Neil Bettison
Arrow right icon
NZ$14.99 NZ$160.99
Full star icon Empty star icon Empty star icon Empty star icon Empty star icon 1 (1 Ratings)
Video Feb 2023 15hrs 14mins 1st Edition
Video
NZ$14.99 NZ$160.99
Subscription
Free Trial
Video
NZ$14.99 NZ$160.99
Subscription
Free Trial

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Key benefits

  • Enjoy the foliage modelling to game environment transition from Blender to Unreal Engine 5
  • Maximizing the potential of your references to develop strong game asset concepts using Pureref
  • Explore different transparency materials for setting up cut-out decals, partially transparent decals with PBR values, and two side-faced textures

Description

Have you ever wanted to breathe life into your game world through foliage such as plants, grass, water lilies, and reeds? Then this course is for you. In this course, you will learn how to create vegetation from a simple plane and turn it into 3D foliage. Then you will learn how to make use of Blender’s particle system to model foliage including flowers. You will also learn about optimization and the importance of low poly modeling to get the best performance out of a dense foliage setup within any scene at the same time as maintaining the stylized visuals of custom-painted foliage. You will learn how to use weight painting techniques to get better control over foliage position. Then create materials for the foliage using UE5 texture customization and the wind system. Next, you will learn how to paint water foliage into a scene and how to get more depth out of its volume, painting plants on top of the water, inside the water, and underwater. Once all assets are ready in Blender, you will learn how to export them and import them into Unreal Engine. The Unreal Engine 5 (UE5) part of the course includes a full environment scene composition guide to enhance our environment without cluttering up the terrain. By the end of this course, we will be able to create foliage in Blender from scratch easily. All the resources for this course are available at: https://github.com/PacktPublishing/Blender-to-Unreal-Engine---3D-Plants-and-Vegetation

Who is this book for?

This course is designed for beginner 3D modelers who are eager to learn how to build 3D foliage such as plants, lily pads, underwater plants, reeds, shrubs, grass, and much more, or for mid-level 3D modelers who want to take their modeling to a new level and improve their workflow with tips and tricks. Game designers who would like to design a set of over 12 different types of foliage and 30 variations for a myriad of game environments for games in Unreal Engine 5 or Fantasy, and open-world game environments fans who want to walk through and experience a realistic environment, can also benefit from this course.

What you will learn

  • Use Blender 3 and understand its new interface and shortcuts
  • Import and set up custom alpha brushes for texture painting
  • Use Blender's particle system to model foliage including flowers
  • Use weight painting techniques to get better control over foliage position
  • Create clusters of foliage to get the best results in an environment
  • Set up a foliage asset pack that can be easily imported onto any UE5 project

Product Details

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Publication date, Length, Edition, Language, ISBN-13
Publication date : Feb 24, 2023
Length: 15hrs 14mins
Edition : 1st
Language : English
ISBN-13 : 9781837631858
Tools :

What do you get with a video?

Product feature icon Download this video in MP4 format
Product feature icon Access this title in our online reader with advanced features
Product feature icon DRM FREE - Read whenever, wherever and however you want
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Product Details

Publication date : Feb 24, 2023
Length: 15hrs 14mins
Edition : 1st
Language : English
ISBN-13 : 9781837631858
Tools :

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Frequently bought together


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Blender to Unreal Engine - 3D Plants and Vegetation
NZ$14.99 NZ$160.99
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Photorealistic Materials and Textures in Blender Cycles
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Table of Contents

30 Chapters
Introduction and Blender Setup Chevron down icon Chevron up icon
Shrub Plant 3D Modelling Chevron down icon Chevron up icon
Shrub Foliage Texturing Chevron down icon Chevron up icon
Creating Shrub Foliage Variations Chevron down icon Chevron up icon
3D Modelling Grass Foliage Chevron down icon Chevron up icon
Creating Texture Detail for Grass Chevron down icon Chevron up icon
Creating Grass Cluster Variance Chevron down icon Chevron up icon
Creating Wild Grass 3D foliage Chevron down icon Chevron up icon
3D Painting Texture Detail for Wild Grass Chevron down icon Chevron up icon
Creating 3D Yellow Flowers in Blender Chevron down icon Chevron up icon
Using Blender Particle Emitter to Create Foliage Chevron down icon Chevron up icon
Finishing Touches for Blender's Yellow Flower Foliage Chevron down icon Chevron up icon
Purple Flower 3D Foliage Chevron down icon Chevron up icon
White Flower 3D Plant Creation Within Blender Chevron down icon Chevron up icon
Flower 3D Variation Foliage Chevron down icon Chevron up icon
Blender Water 3D Foliage Chevron down icon Chevron up icon
Water Foliage Reed Texturing Chevron down icon Chevron up icon
Creating Reed 3D Plant Variations in Blender Chevron down icon Chevron up icon
Lily Pad 3D Modelling and Texturing in Blender Chevron down icon Chevron up icon
Creating Underwater Plants in Blender Chevron down icon Chevron up icon
Creating 3D Lily Pad Flower Blossoms Chevron down icon Chevron up icon
Organizing 3D Foliage Collections in Blender Chevron down icon Chevron up icon
Planting Foliage Within 3D Environment Using Blender’s Particle System Chevron down icon Chevron up icon
Animating and Rendering In Blender Software Chevron down icon Chevron up icon
Setting Up 3D Plants for Unreal Engine 5 Chevron down icon Chevron up icon
Unreal Engine 5 Basics Chevron down icon Chevron up icon
Creating PBR Material in Unreal Engine 5 Chevron down icon Chevron up icon
Creating Wind System for UE5 Chevron down icon Chevron up icon
Using Foliage Mode in Unreal Engine 5 Chevron down icon Chevron up icon
Unreal Engine 5 Rendering Chevron down icon Chevron up icon

Customer reviews

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Donal Mar 12, 2024
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This and half through the previous video just seems to go into a ramble about colour values and random things and setting tweaks glare which doesn't add any value
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