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Blender 3D Printing by Example

You're reading from   Blender 3D Printing by Example Learn to use Blender's modeling tools for 3D printing by creating 4 projects

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Product type Paperback
Published in Dec 2017
Publisher Packt
ISBN-13 9781788390545
Length 430 pages
Edition 1st Edition
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Author (1):
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Vicky Somma Vicky Somma
Author Profile Icon Vicky Somma
Vicky Somma
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Table of Contents (16) Chapters Close

Preface 1. Thinking about Design Requirements 2. Using a Background Image and Bezier Curves FREE CHAPTER 3. Converting a Bezier Curve to a Properly Sized 3D Mesh 4. Flattening a Torus and Boolean Union 5. Building a Base with Standard Meshes and a Mirror 6. Cutting Half Circle Holes and Modifier Management 7. Customizing with Text 8. Using Empties to Model the Base of the House 9. Mesh Modeling and Positioning the Details 10. Making Textures with the Array Modifier and Scalable Vector Graphics 11. Applying Textures with Boolean Intersection 12. Making Organic Shapes with the Subdivision Surface Modifier 13. Trial and Error – Topology Edits 14. Coloring Models with Materials and UV Maps 15. Troubleshooting and Repairing Models

Applying Textures with Boolean Intersection

In this chapter, you will embellish the house figurine by adding textures to the walls and chimney. By using Boolean Intersection, you'll turn the large sheets of brickwork and stonework from Chapter 10, Making Textures with the Array Modifier and Scalable Vector Graphics, into appropriate shapes for each wall of the house. In addition, you'll get hands-on experience with more mesh modeling techniques. The skills covered in this chapter include:

  • Duplicating vertices
  • Using the Separate function to move selected vertices, edges, and faces to a new object
  • Joining multiple groups of vertices into a single object
  • Adjusting vertex coordinates with scale and the Properties Shelf
  • Drawing new edges from scratch
  • Using Fill to make new faces
  • Adding a Boolean Intersection Modifier
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