Time for action – creating the pier frame rails with Bézier curves
It may be hard to believe that you can make an entire pier with a rectangle, a Bezier Curve, a cube, and a cylinder, but that's what you are going to do next. The first step is to create a frame to carry the planks of the pier:
- Select Object Mode from the 3D View header.
- Press 7 on the NumPad to get the Top view.
- Zoom in to the edge between the port and water.
- In the Layers control in the 3D View header, select Layer 1 with the LMB and then select Layer 2 with Shift + LMB.
- Press Shift + S and select Cursor to Center from the menu.
- Click the LMB over the edge between the water and port.
- Press A to deselect any object.
- Press Shift + A, and select Mesh and then Cube from the pop-up menus.
- Press G, Z, 6, and then press Enter.
- Press S, Y, 60, and then press Enter.
- Press R, Z, 45, and then press Enter.
- Move the cube so that it is two-thirds over the water and one-third over the port. Center it along the waterfront, as shown...