Other Books You May Enjoy
If you enjoyed this book, you may be interested in these other books by Packt:
C++ Game Development By Example
Siddharth Shekar
ISBN: 978-1-78953-530-3
- Understand shaders and how to write a basic vertex and fragment shader
- Build a Visual Studio project and add SFML to it
- Discover how to create sprite animations and a game character class
- Add sound effects and background music to your game
- Grasp how to integrate Vulkan into Visual Studio
- Create shaders and convert them to the SPIR-V binary format
Hands-On Deep Learning for Games
Micheal Lanham
ISBN: 978-1-78899-407-1
- Learn the foundations of neural networks and deep learning.
- Use advanced neural network architectures in applications to create music, textures, self driving cars and chatbots.
- Understand the basics of reinforcement and DRL and how to apply it to solve a variety...