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Apple Motion 5 Cookbook

You're reading from   Apple Motion 5 Cookbook With this book you'll be able to fully exploit the fantastic features of Apple Motion. There are over 110 recipes with downloadable content for each chapter and stacks of screenshots. A video editor's dream.

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Product type Paperback
Published in May 2013
Publisher Packt
ISBN-13 9781849693806
Length 416 pages
Edition 1st Edition
Tools
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Author (1):
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Nicholas Harauz Nicholas Harauz
Author Profile Icon Nicholas Harauz
Nicholas Harauz
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Toc

Table of Contents (20) Chapters Close

Apple Motion 5 Cookbook
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
1. Getting Around the Interface FREE CHAPTER 2. Looking at Motion's Library 3. Making It Move with Behaviors 4. Making It Move with Keyframes 5. Let's Make Text 6. Paint and Masks 7. Let's Make Particles 8. Replicators – It's No Fun By Yourself 9. Motion Tracking and Keying 10. Intro to 3D 11. Publishing Your Work to FCP X 12. Customization and Exporting Index

Tweaking particle parameters in the Inspector


In the previous recipe, we switched a few parameters in the HUD for our particle system of hearts, but if we're looking to fine-tune our animation, we need to go to the Inspector. Let's take a look at the several additional parameters available.

Getting ready

From this chapter's exercise files, double-click the 07_02 project. Play back the project. There is a particle system in the center of the Canvas being emitted in the form of a rectangle. Currently, thirty hearts are being born every second and live for five seconds. We're going to tweak our particle system to change the flow of the animation so that our hearts emit out in a circle and away from the screen.

How to do it...

By following these steps, we'll gain a better understanding of how we can control the particle system:

  1. Select the Emitter in the Layers tab. Press F4 to open the Emitter tab of the Inspector. Change the Shape menu's option from rectangle to circle and the Arrangement option...

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