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Animating SwiftUI Applications

You're reading from   Animating SwiftUI Applications Create visually stunning and engaging animations for iOS with SwiftUI

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Product type Paperback
Published in Mar 2023
Publisher Packt
ISBN-13 9781803232669
Length 478 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Stephen DeStefano  Stephen DeStefano 
Author Profile Icon Stephen DeStefano 
Stephen DeStefano 
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Toc

Table of Contents (18) Chapters Close

Preface 1. Chapter 1: Exploring the Fundamentals of SwiftUI 2. Chapter 2: Understanding Animation with SwiftUI FREE CHAPTER 3. Chapter 3: Creating a Breathing App 4. Chapter 4: Building a Record Player 5. Chapter 5: Animating Colorful Kaleidoscope Effects 6. Chapter 6: Animating a Girl on a Swing 7. Chapter 7: Building a Series of Belts and Gears 8. Chapter 8: Animating a Bouquet of Flowers 9. Chapter 9: Animating Strokes around Shapes 10. Chapter 10: Creating an Ocean Scene 11. Chapter 11: Animating an Elevator 12. Chapter 12: Creating a Word Game (Part 1) 13. Chapter 13: Creating a Word Game (Part 2) 14. Chapter 14: Creating a Color Game 15. Chapter 15: Integrating SpriteKit into Your SwiftUI Projects 16. Index 17. Other Books You May Enjoy

Index

As this ebook edition doesn't have fixed pagination, the page numbers below are hyperlinked for reference only, based on the printed edition of this book.

Symbols

.animation() modifier 62

@Binding wrapper 120

A

Affinity Designer 212

Alert view

user’s score, displaying 384-386

animatable properties

corner radius 79-81

exploring 63

hue rotation 65-67

offset property 63, 64

opacity 67-69

scale 70-74

stroke 75, 76

trim 77, 78

animated breath

adding 197-200

animated floating buoy

adding, to scene 266, 267

animation, adding 265, 266

light, making to blink 260-264

animated strokes

combining 240, 241

animating variables

adding 134

animation 57, 58

triggering 62

animation types

explicit animation 61

implicit animation 60

Application Programming Interface (API) 12

Assets catalog 98

images, adding to 98-100

Auto Layout 201

B

Binding variable

...
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