Chapter 1. Heads Up—UDK Interface Essentials
This chapter is for people who are starting out with the Unreal Development Kit (UDK). It walks you through some very easy procedures such as obtaining and installing UDK, glancing over the interface, UI conventions, level building, and even sending the level off to iOS emulation to play.
In this chapter, we'll cover the following topics:
Installing UDK and folder structure
What content comes with UDK
Beginning, building, and testing a new level
Deciding on your preferences
UI survival steps
Navigating the Content Browser
Accessing assets in the Content Browser
Creating and managing packages
Importing your own content
Cooking a map with Unreal Frontend
Mobile device emulation
Kismet debugging