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Unity UI Cookbook

You're reading from   Unity UI Cookbook Over 60 recipes to help you create professional and exquisite UIs to make your games more immersive

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Product type Paperback
Published in Dec 2015
Publisher Packt
ISBN-13 9781785885822
Length 284 pages
Edition 1st Edition
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Author (1):
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Francesco Sapio Francesco Sapio
Author Profile Icon Francesco Sapio
Francesco Sapio
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Toc

Table of Contents (12) Chapters Close

Preface 1. UI Essentials 2. Implementing Counters and Health Bars FREE CHAPTER 3. Implementing Timers 4. Creating Panels for Menus 5. Decorating the UI 6. Animating the UI 7. Applying Runtime Customizations 8. Implementing Advance HUDs 9. Diving into 3D UIs 10. Creating Minimaps Index

Creating a slide shower using a discrete slider


Here, we can go further in providing additional customization for the player. In this case, we are going to implement a slide shower. The player will be able to scroll between pictures using a slider. To achieve this, we will see how to write a script to run this system. Again, we will use the events from the Slider (Script) component.

How to do it...

  1. To begin, we need to create our slider, which will be the controller of the player, so let's right-click on the Hierarchy panel and then go to UI | Slider. Finally, rename it to SlideShowerSlider.

  2. Then, select the slider and, in the Inspector, navigate to Add Component | New Script. Name it to SlideShowerScript and then click on Create and Add.

  3. Now, double-click on the script in order to edit it. Like every other time when we deal with the UI, we have to add the using UnityEngine.UI; statement at the beginning of the script, since we are going to use some UI classes.

  4. We need two public variables, one...

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