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Unity 2021 Cookbook - Fourth Edition

You're reading from  Unity 2021 Cookbook - Fourth Edition

Product type Book
Published in Sep 2021
Publisher Packt
ISBN-13 9781839217616
Pages 816 pages
Edition 4th Edition
Languages
Author (1):
Shaun Ferns Shaun Ferns
Profile icon Shaun Ferns
Toc

Table of Contents (15) Chapters close

1. Displaying Data with Core UI Elements 2. Responding to User Events for Interactive UIs 3. Inventory and Advanced UIs 4. Playing and Manipulating Sounds 5. Creating 3D Objects, Terrains, Textures, and Materials 6. 2D Animation and Physics 7. Characters, Game Kits, and Starter Assets 8. Web Server Communication and Online Version Control 9. Controlling and Choosing Positions 10. Navigation Meshes and Agents 11. Cameras and Rendering Pipelines 12. Shader Graphs and Video Players 13. Advanced Topics - Gizmos, Automated Testing, and More 14. Particle Systems and Other Visual Effects 15. Virtual and Augmented Reality (VR/AR)

How to do it...

To place videos manually with a VideoPlayer component, follow these steps:

  1. Create a new Unity 3D project.
  2. Import the provided 54321TestVideo.mov file.
  3. Add a 3D Cube to the scene by going to GameObject | 3D Object | Cube.
  4. Select the Main Camera GameObject and, in the Inspector window, add a VideoPlayer component by clicking Add Component and choosing Video | Video Player. Unity will have noticed that we are adding the VideoPlayer component to a camera, so it will have set up the default properties correctly for us:
    • Play On Awake (Checked)
    • Wait For First Frame (Checked)
    • Render Mode: Camera Far Plane
    • Camera: Main Camera (Camera)
  1. Drag the video clip asset file called videoTexture from the Project window into the Video Clip property slot in the Inspector window, like so:
Figure 12.2 – The Inspector window of Main Camera showing the source Video Clip
  1. Test your scene.

You should be able to see the movie being played behind the scene...

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