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Unity 2021 Cookbook - Fourth Edition

You're reading from  Unity 2021 Cookbook - Fourth Edition

Product type Book
Published in Sep 2021
Publisher Packt
ISBN-13 9781839217616
Pages 816 pages
Edition 4th Edition
Languages
Author (1):
Shaun Ferns Shaun Ferns
Profile icon Shaun Ferns
Toc

Table of Contents (15) Chapters close

1. Displaying Data with Core UI Elements 2. Responding to User Events for Interactive UIs 3. Inventory and Advanced UIs 4. Playing and Manipulating Sounds 5. Creating 3D Objects, Terrains, Textures, and Materials 6. 2D Animation and Physics 7. Characters, Game Kits, and Starter Assets 8. Web Server Communication and Online Version Control 9. Controlling and Choosing Positions 10. Navigation Meshes and Agents 11. Cameras and Rendering Pipelines 12. Shader Graphs and Video Players 13. Advanced Topics - Gizmos, Automated Testing, and More 14. Particle Systems and Other Visual Effects 15. Virtual and Augmented Reality (VR/AR)

How to do it...

To display a Hello World text message, follow these steps:

  1. Create a new Unity 2D project.
  2. Import the provided Fonts folder, as described in the Getting ready section. Copy these font files into your Unity project – they need to be in your Assets folder.
  1. In the Hierarchy window, add a Text GameObject to the scene by going to GameObject | UI | Text. Name this GameObject Text-hello.
Alternatively, you can use the Create menu immediately below the Hierarchy tab. To do so, go to Create | UI | Text.
  1. Ensure that your new Text-hello GameObject is selected in the Hierarchy window.
    Now, in
    the Inspector window, ensure the following properties are set:
    • Text set to read Hello World
    • Font set to Xolonium-Bold
    • Font Size as per your requirements (large – this depends on your screen; try 50 or 100)
    • Alignment set to horizontal and vertical-center
    • Horizontal and Vertical Overflow set to Overflow
    • Color set to white

The following screenshot...

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