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SignalR Blueprints

You're reading from   SignalR Blueprints Build real-time ASP.NET web applications with SignalR and create various interesting projects to improve your user experience

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Product type Paperback
Published in Feb 2015
Publisher
ISBN-13 9781783983124
Length 244 pages
Edition 1st Edition
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Author (1):
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Einar Ingerbrigsten Einar Ingerbrigsten
Author Profile Icon Einar Ingerbrigsten
Einar Ingerbrigsten
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Table of Contents (12) Chapters Close

Preface 1. The Primer FREE CHAPTER 2. Overheating the Discussion 3. Extra! Extra! Read All About It! 4. Can You Measure It? 5. What Line of Business Are You In? 6. An Architectural Taste 7. The Three Screens – Mobile First 8. Putting the X in .NET – Xamarin 9. Debugging or Troubleshooting 10. Hosting and Deployment Index

Chapter 8. Putting the X in .NET – Xamarin

Ever since the release of Microsoft .NET 1.0 back in 2002, it has grown to more and more platforms, not only on Microsoft's own platforms but also others. Already in 2003, we saw an open source implementation for BSD variants called DotGNU and its Portable.NET. In 2004, the initial release of Mono came out, whereas a second open source implementation aimed at Linux and Mac OS X. In 2007, with Silverlight, all of a sudden, we saw Microsoft targeting multiple platforms themselves with Windows and Mac OS X with an implementation of the CLI and a subset of .NET Framework.

Over the years, we've seen Silverlight come and go, and then Windows Phone 7 came along, which kind of picked up Silverlight and bought it in the future. Back in 2006, before Silverlight came, Microsoft launched Windows Presentation Foundation (WPF)—a new way to perform client development on the Windows stack. This is what Silverlight was built around...

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