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Sculpting in ZBrush Made Simple

You're reading from   Sculpting in ZBrush Made Simple Explore powerful modeling and character creation techniques used for VFX, games, and 3D printing

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Product type Paperback
Published in Mar 2024
Publisher Packt
ISBN-13 9781803235769
Length 508 pages
Edition 1st Edition
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Author (1):
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Lukas Kutschera Lukas Kutschera
Author Profile Icon Lukas Kutschera
Lukas Kutschera
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Table of Contents (19) Chapters Close

Preface 1. Part 1: The Adventure Begins: Sculpting in ZBrush
2. Chapter 1: Getting Started with ZBrush FREE CHAPTER 3. Chapter 2: Sculpting a Demon Bust with DynaMesh 4. Chapter 3: Exploring the Gizmo, PolyGroups, and Masking 5. Chapter 4: Exploring Brushes and Alphas 6. Chapter 5: Creating an Optimized Mesh Using ZRemesher and ZProject 7. Chapter 6: Texturing Your Sculpture with Materials, Polypaint, and UVs 8. Chapter 7: Lighting and Rendering Your Model 9. Part 2: Creating Characters from Scratch: A Comprehensive Guide
10. Chapter 8: Sculpting Human Anatomy 11. Chapter 9: Creating Costumes, Armor, and Accessories with Classic Modeling Techniques 12. Chapter 10: Preparing and Exporting Our Model for 3D Printing 13. Part 3: Sculpting a Female Head: Tips and Techniques
14. Chapter 11: Sculpting a Female Head 15. Chapter 12: Adding Skin Detail, Sculpting Hair, and Using FiberMesh 16. Chapter 13: Building a Portfolio and Leveraging Social Media 17. Index 18. Other Books You May Enjoy

Adding color to your model with Polypaint

Besides its vast sculpting and modeling functionality, ZBrush also gives you the ability to color your models using an array of different tools and techniques. In this section, you’ll learn about ZBrush’s Polypaint feature, which lets you add color to your demon bust.

What is Polypaint?

Polypaint is a tool for painting on the surface of a mesh, storing color information in the vertices. It lets you paint on any mesh without the need for UVs, which makes it very flexible and great for concept sculpting:

Figure 6.12 – A sculpture created with Polypaint in ZBrush

Figure 6.12 – A sculpture created with Polypaint in ZBrush

However, adding detailed color information requires a high-resolution mesh with a large polycount since the number of vertices determines the amount of color information that can be stored. If very sharp color textures are needed, Polypaint might not be the best choice – the maximum polycount of a mesh is limited and your...

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