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NumPy Beginner's Guide

You're reading from   NumPy Beginner's Guide An action packed guide using real world examples of the easy to use, high performance, free open source NumPy mathematical library.

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Product type Paperback
Published in Apr 2013
Publisher Packt
ISBN-13 9781782166085
Length 310 pages
Edition 2nd Edition
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Author (1):
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Ivan Idris Ivan Idris
Author Profile Icon Ivan Idris
Ivan Idris
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Table of Contents (19) Chapters Close

Numpy Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. NumPy Quick Start FREE CHAPTER 2. Beginning with NumPy Fundamentals 3. Get in Terms with Commonly Used Functions 4. Convenience Functions for Your Convenience 5. Working with Matrices and ufuncs 6. Move Further with NumPy Modules 7. Peeking into Special Routines 8. Assure Quality with Testing 9. Plotting with Matplotlib 10. When NumPy is Not Enough – SciPy and Beyond 11. Playing with Pygame Pop Quiz Answers Index

Time for action – accessing surface pixel data with NumPy


In this tutorial we will tile a small image to fill the game screen. Perform the following steps to do so:

  1. The array2d function copies pixels into a two-dimensional array. There is a similar function for three-dimensional arrays. We will copy the pixels from the avatar image into an array:

    pixels = pygame.surfarray.array2d(img)
  2. Let's create the game screen from the shape of the pixels array using the shape attribute of the array. The screen will be seven times larger in both directions.

    X = pixels.shape[0] * 7
    Y = pixels.shape[1] * 7
    screen = pygame.display.set_mode((X, Y))
  3. Tiling the image is easy with the NumPy tile function. The data needs to be converted to integer values, since colors are defined as integers.

    new_pixels = np.tile(pixels, (7, 7)).astype(int)
  4. The surfarray module has a special function (blit_array) to display the array on the screen.

    pygame.surfarray.blit_array(screen, new_pixels)

    This produces the following screenshot...

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