Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Mobile Game Design Essentials

You're reading from   Mobile Game Design Essentials Immerse yourself in the fundamentals of mobile game design. This book is written by two highly experienced industry professionals to give real insights and valuable advice on creating games for this lucrative market.

Arrow left icon
Product type Paperback
Published in Nov 2013
Publisher Packt
ISBN-13 9781849692984
Length 358 pages
Edition 1st Edition
Arrow right icon
Toc

Table of Contents (14) Chapters Close

Preface 1. Operating Systems – Mobile and Otherwise FREE CHAPTER 2. The Mobile Indie Team 3. Graphics for Mobile 4. Audio for Mobile 5. Coding Games 6. Mobile Game Controls 7. Interface Design for Mobile Games 8. Mobile Game Engines 9. Prototyping 10. Balancing, Tuning, and Polishing Mobile Games 11. Mobile Game Design 12. Pitching a Mobile Game Index

Java


Java is an object-oriented, multi-purpose programming language based on classes. It's main feature is portability and its motto is "write once, run anywhere!". Java is designed to be as platform-independent as possible, so that Java programs will run regardless of the platform. This is achieved thanks to the Java Virtual Machine (JVM), a program which compiles programs written in Java into bytecode. Bytecode is analogous to low-level machine code, so that programs can run with different operating systems or hardware configurations.

Java derives most of its syntax from C and C++, though it is considered to be far easier on its users!

Unfortunately, portability has its price; as with any interpreted program, Java code tends to be slower and requires more memory than software written with compiled languages such as C++. Anyway, since Just-In-Time compilation was added in 1998, the execution speed of programs written with Java has improved.

The Java SE platform, which is derived from the original...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image