The main point in this chapter is providing examples of how to create common UI animations and effects, so let's get to it.
Examples
Animating pop up windows to fade in and out
With our first example, we will continue to work on our main scene. Duplicate the Chapter7 scene to create a new scene named Chapter8. Open the Chapter8 scene and complete this example within it.
Currently, we have a Pause Panel and Inventory Panel that instantly appear when the P or I key is pressed. That's not terribly interesting, so let's add some animations to have the panels pop in and out with fade and scale animations.
It can get rather tedious having to expand all of the parents to see their children every time you go to a new...