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Mastering Object-Oriented Python

You're reading from   Mastering Object-Oriented Python Build powerful applications with reusable code using OOP design patterns and Python 3.7

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Product type Paperback
Published in Jun 2019
Publisher Packt
ISBN-13 9781789531367
Length 770 pages
Edition 2nd Edition
Languages
Tools
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Author (1):
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Steven F. Lott Steven F. Lott
Author Profile Icon Steven F. Lott
Steven F. Lott
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Toc

Table of Contents (25) Chapters Close

Preface 1. Section 1: Tighter Integration Via Special Methods
2. Preliminaries, Tools, and Techniques FREE CHAPTER 3. The __init__() Method 4. Integrating Seamlessly - Basic Special Methods 5. Attribute Access, Properties, and Descriptors 6. The ABCs of Consistent Design 7. Using Callables and Contexts 8. Creating Containers and Collections 9. Creating Numbers 10. Decorators and Mixins - Cross-Cutting Aspects 11. Section 2: Object Serialization and Persistence
12. Serializing and Saving - JSON, YAML, Pickle, CSV, and XML 13. Storing and Retrieving Objects via Shelve 14. Storing and Retrieving Objects via SQLite 15. Transmitting and Sharing Objects 16. Configuration Files and Persistence 17. Section 3: Object-Oriented Testing and Debugging
18. Design Principles and Patterns 19. The Logging and Warning Modules 20. Designing for Testability 21. Coping with the Command Line 22. Module and Package Design 23. Quality and Documentation 24. Other Books You May Enjoy

Summary

We saw the basics of how to use the shelve module. This includes creating a shelf and designing keys to access the objects that we've placed in the shelf. We also understood the need for an access layer to perform the lower-level CRUD operations on the shelf. The idea is that we need to distinguish between the class definitions that are focused on our application and other administrative details that support persistence.

Design considerations and tradeoffs

One of the strengths of the shelve module is allowing us to persist distinct items very simply. This imposes a design burden to identify the proper granularity, of the items. Too fine a granularity and we waste time assembling a container object from pieces...

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