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Learning Xcode 8

You're reading from   Learning Xcode 8 Learn to build iOS Applications with Xcode 8

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Product type Paperback
Published in Nov 2016
Publisher Packt
ISBN-13 9781785885723
Length 480 pages
Edition 1st Edition
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Author (1):
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Jak Tiano Jak Tiano
Author Profile Icon Jak Tiano
Jak Tiano
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Toc

Table of Contents (18) Chapters Close

Preface 1. Starting Your iOS Journey FREE CHAPTER 2. Welcome to Xcode 3. Introduction to Swift 3 4. Using Storyboards, Auto Layout, and Size Classes 5. Taking Advantage of Source Control in Xcode 6. Building Your First iOS App 7. Integrating Multitouch and Gestures 8. Exploring Common iOS Frameworks 9. Working with Core Data 10. Creating a watchOS Companion App 11. Advanced Input Using Sensors 12. Sending Notifications 13. Writing Unit Tests 14. Debugging an iOS Application 15. Optimizing Your App 16. Distributing an iOS App Index

Summary

Whew! Take a deep breath, because that was a lot of information. We touched on many different subjects, but hopefully you are now in the right mindset to begin your journey. Let's do a quick review of everything we learned in this chapter. First, we discussed a developer's responsibilities throughout a normal product lifecycle. Next, we outlined how a team might look, and how a developer would interact with the different roles. Perhaps one of the most important topics that we covered in this chapter is the Model-View-Controller architectural pattern for building software. Lastly, we looked at setting up an Apple Developer Account.

In the next chapter, we'll be taking a much deeper look into Xcode. You've already seen and read about bits and pieces of Xcode, but now we'll be walking through all of the major features, and getting a feel for navigating through the program. As we're exploring, keep in mind the topics of this chapter, especially MVC, and see if you can figure out how they manifest throughout Xcode.

Onwards!

You have been reading a chapter from
Learning Xcode 8
Published in: Nov 2016
Publisher: Packt
ISBN-13: 9781785885723
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