Chapter 2. Java: First Contact
In this chapter, we will make significant progress with the Sub' Hunter game even though this is the first lesson on Java. We will look in detail at exactly how Sub' Hunter will be played and the steps/flow that our completed code will need to take to implement it.
We will also learn about Java code comments for documenting the code, take a brief initial glimpse at methods to structure our code and an even briefer first glimpse at object-oriented programming that will begin to reveal the power of Java and the Android API
The auto-generated code we saw in the previous chapter will also be explained as we proceed and add more code too. Here is what you can expect to learn in this chapter:
- Planning the Sub' Hunter game
- Introduction to Java methods
- Structuring Sub' Hunter with methods
- Introduction to Object-Oriented Programming
- Using Java Packages
- Linking up the Sub' Hunter methods
First, let's do some planning.