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Learning C# 7 By Developing Games with Unity 2017

You're reading from   Learning C# 7 By Developing Games with Unity 2017 Learn C# Programming by building fun and interactive games with Unity

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Product type Paperback
Published in Dec 2017
Publisher Packt
ISBN-13 9781788478922
Length 290 pages
Edition 3rd Edition
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Author (1):
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Micael DaGraça Micael DaGraça
Author Profile Icon Micael DaGraça
Micael DaGraça
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Table of Contents (16) Chapters Close

Preface 1. Discovering Your Hidden Scripting Skills and Getting Your Environment Ready FREE CHAPTER 2. Introducing the Building Blocks for Unity Scripts 3. Getting into the Details of Variables 4. Getting into the Details of Methods 5. Lists, Arrays, and Dictionaries 6. Loops 7. Object, a Container with Variables and Methods 8. Let's Make a Game! – from Idea to Development 9. Starting Your First Game 10. Writing GameManager 11. The Game Level 12. The User Interface 13. Collectables 14. Enemies 15. Audio, 3D Games, and Export

Working with C# script files

Until you learn some basic concepts of programming, it's too early to study how scripts work, but you still need to know how to create one.

There are several ways of creating a script file using Unity:

  1. In the menu, navigate to Assets | Create | C# Script
  2. In the Project tab, navigate to Create | C# Script
  3. Right-click on the Project tab, and from the pop–up menu, navigate to
    Create | C# Script

All of these ways create a .cs file in the Unity Assets folder. From now on, whenever I tell you to create a C# script, use whichever method you prefer.

You have been reading a chapter from
Learning C# 7 By Developing Games with Unity 2017 - Third Edition
Published in: Dec 2017
Publisher: Packt
ISBN-13: 9781788478922
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