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Learn SOLIDWORKS

You're reading from   Learn SOLIDWORKS Get up to speed with key concepts and tools to become an accomplished SOLIDWORKS Associate and Professional

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Product type Paperback
Published in Jan 2022
Publisher Packt
ISBN-13 9781801073097
Length 676 pages
Edition 2nd Edition
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Author (1):
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Tayseer Almattar Tayseer Almattar
Author Profile Icon Tayseer Almattar
Tayseer Almattar
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Table of Contents (26) Chapters Close

Preface 1. Section 1 – Getting Started
2. Chapter 1: Introduction to SOLIDWORKS FREE CHAPTER 3. Chapter 2: Interface and Navigation 4. Section 2 – 2D Sketching
5. Chapter 3: SOLIDWORKS 2D Sketching Basics 6. Chapter 4: Special Sketching Commands 7. Section 3 – Basic Mechanical Core Features – Associate Level
8. Chapter 5: Basic Primary One-Sketch Features 9. Chapter 6: Basic Secondary Multi-Sketch Features 10. Section 4 – Basic Evaluations and Assemblies – Associate Level
11. Chapter 7: Materials and Mass Properties 12. Chapter 8: Standard Assembly Mates 13. Section 5 – 2D Engineering Drawings Foundation
14. Chapter 9: Introduction to Engineering Drawings 15. Project 1: 3D-Modeling a Pair of Glasses 16. Chapter 10: Basic SOLIDWORKS Drawing Layout and Annotations 17. Chapter 11: Bill of Materials 18. Section 6 – Advanced Mechanical Core Features – Professional Level
19. Chapter 12: Advanced SOLIDWORKS Mechanical Core Features 20. Chapter 13: Equations, Configurations, and Design Tables 21. Section 7 – Advanced Assemblies – Professional Level
22. Chapter 14: SOLIDWORKS Assemblies and Advanced Mates 23. Chapter 15: Advanced SOLIDWORKS Assemblies Competencies 24. Project 2: 3D-Modeling an RC Helicopter Model 25. Other Books You May Enjoy

Chapter 7: Materials and Mass Properties

Whenever we design or model an object, we have to consider the structural materials to work with. In other words, should the object be made of steel, iron, plastic, wood, or any other materials? SOLIDWORKS provides a library with a variety of materials that we can choose from. It also provides tools that we can use to find mass properties of the object, such as the volume, mass, or center of mass of the modeled object.

The following topics will be covered in this chapter:

  • Reference geometries – defining a new coordinate system
  • Assigning materials and evaluating and overriding mass properties

By the end of this chapter, you will be able to assign materials to your parts and evaluate different associated mass properties. This will include finding the mass and the volume of a 3D model. We will also cover how to introduce a new coordinate system to your model. These skills will help your teams decide on what materials...

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