Creating a Realistic Campfire Simulation
It’s time to put the skills we just learned about to the test; this chapter is about creating a realistic campfire simulation and learning how to create sparks in Blender! Creating fire is easy, but creating fire that looks realistic is a whole other story. You need to think about the settings for the domain, the flow object, any collisions you have, the lighting, and the materials. It takes a bit more than setting the resolution in the domain to 1,000 and hitting Bake. Remember, setting the resolution super high doesn’t necessarily mean the fire will look good; plus, we’re pretty sure Blender would crash if you did that.
Here are the following topics we will cover:
- Creating the campfire simulation
- Creating the fire materials
- Creating sparks using a particle system
- Creating the particle material
- Adding the final details
We have a lot of things to cover in this chapter so let’s jump...