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Learn Blender Simulations the Right Way

You're reading from   Learn Blender Simulations the Right Way Create attractive and realistic animations with Mantaflow, rigid and soft bodies, and Dynamic Paint

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Product type Paperback
Published in Nov 2022
Publisher Packt
ISBN-13 9781803234151
Length 368 pages
Edition 1st Edition
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Author (1):
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Stephen Pearson Stephen Pearson
Author Profile Icon Stephen Pearson
Stephen Pearson
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Table of Contents (21) Chapters Close

Preface 1. Part 1: Using Mantaflow for Fire, Smoke, and Fluids
2. Chapter 1: An Introduction to Mantaflow FREE CHAPTER 3. Chapter 2: Understanding Domains, Flows, and Effectors 4. Chapter 3: Creating a Realistic Campfire Simulation 5. Chapter 4: Creating a Waterfall Using Mantaflow 6. Chapter 5: Creating a Realistic Explosion 7. Part 2: Simulating Physics with Soft Bodies and Cloth
8. Chapter 6: Getting Started with Soft Bodies 9. Chapter 7: Creating a Soft Body Obstacle Course 10. Chapter 8: Introduction to Cloth Simulations 11. Chapter 9: Creating a Realistic Flag 12. Part 3: Diving into Rigid Bodies
13. Chapter 10: An Introduction to Rigid Bodies 14. Chapter 11: Creating a Rigid Body Physics Course 15. Part 4: Understanding Dynamic Paint in Blender
16. Chapter 12: Introduction to Dynamic Paint 17. Chapter 13: Creating a Paintbrush Effect 18. Chapter 14: Creating a Raindrop Effect 19. Index 20. Other Books You May Enjoy

Introduction to Dynamic Paint

Dynamic Paint is a topic that isn’t covered very often. It may seem complicated and hard to understand at first, but once you learn and start playing around with it, you will find that it is a very powerful tool in Blender. Dynamic Paint allows you to turn your objects into brushes and canvases. Using this method, you can create mesh displacement, image sequences, color maps, dynamic weight paint, and much more. Effects such as footprints in the snow, painting on walls, ripples in water, raindrops, and fire trails can easily be achieved using Dynamic Paint!

In this chapter, we will be covering what Dynamic Paint is and how to use it efficiently in Blender, starting with the basics and progressing from there. Just as with the previous simulations we have discussed in this book, we will learn what each setting does and how to use it the right way! Here are the topics that we will cover in this chapter:

  • Getting started with Dynamic Paint...
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