Tile-RPG
Incredible, but the tile-matching mechanism can easily be combined with other complex genres, for example, with role-playing gameplay an element that can make the game truly personal to the player and increase his involvement in the process. Judge for yourself: in RPG, a player obtains achievements or trophies for each hard quest he is taken through; then, he can spend the experience points on some useful items, such as weapons and shields. Besides the glory adventures, there is also a day-by-day routine when the player performs ordinary actions to get some vital resources. A match-three puzzle, especially in the Shooting mode, can be pretty much the same: complex combinations of elements being found and eliminated are the quests and these give some unique rewards and many points, but low-value progressions are the routine tasks. The rewards are in the form of special types of weapons the player uses to shoot the tiles. The following is a screenshot from the 10000000 game, which...