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 Integrate Lua with C++

You're reading from   Integrate Lua with C++ Seamlessly integrate Lua scripting to enhance application flexibility

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Product type Paperback
Published in Oct 2023
Publisher
ISBN-13 9781805128618
Length 216 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Wenhuan Li Wenhuan Li
Author Profile Icon Wenhuan Li
Wenhuan Li
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Table of Contents (18) Chapters Close

Preface 1. Part 1 – Lua Basics FREE CHAPTER
2. Chapter 1: Getting Your C++ Project Lua-Ready 3. Chapter 2: Lua Fundamentals 4. Part 2 – Calling Lua from C++
5. Chapter 3: How to Call Lua from C++ 6. Chapter 4: Mapping Lua Types to C++ 7. Chapter 5: Working with Lua Tables 8. Part 3 – Calling C++ from Lua
9. Chapter 6: How to Call C++ from Lua 10. Chapter 7: Working with C++ Types 11. Chapter 8: Abstracting a C++ Type Exporter 12. Part 4 – Advanced Topics
13. Chapter 9: Recapping Lua-C++ Communication Mechanisms 14. Chapter 10: Managing Resources 15. Chapter 11: Multithreading with Lua 16. Index 17. Other Books You May Enjoy

Technical requirements

Starting from this chapter, we will focus more on code and Lua integration itself and will be brief about toolchain and project settings. However, you can always refer to the book’s GitHub repository to get the complete projects. Please make sure you meet the following requirements:

  • You need to be able to compile the Lua library from source code. Chapter 1 covered this.
  • You need to be able to write some basic Lua code to test the C++ class that we will write. Chapter 2 covered this.
  • You can create a Makefile project, or use an alternative. In Chapter 1, we created three Makefile projects. We will create a new project for this chapter.
  • You can access the source code for this chapter here: https://github.com/PacktPublishing/Integrate-Lua-with-CPP/tree/main/Chapter03
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