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HTML5 Game Development Hotshot

You're reading from   HTML5 Game Development Hotshot Build interactive games with HTML, DOM, and the CreateJS Game library.

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Product type Paperback
Published in Jul 2014
Publisher
ISBN-13 9781849695466
Length 366 pages
Edition 1st Edition
Languages
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Authors (2):
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Makzan Makzan (Mak Seng Hin) Makzan Makzan (Mak Seng Hin)
Author Profile Icon Makzan Makzan (Mak Seng Hin)
Makzan Makzan (Mak Seng Hin)
Seng Hin Mak Seng Hin Mak
Author Profile Icon Seng Hin Mak
Seng Hin Mak
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Toc

Table of Contents (10) Chapters Close

Preface 1. Building a CSS Quest Game FREE CHAPTER 2. Card Battle! 3. Space Runner 4. Multiply Defense 5. Building an Isometric City Game 6. Space Defenders 7. A Ball-shooting Machine with Physics Engine 8. Creating a Sushi Shop Game with Device Scaling Index

Setting up the canvas and EaselJS

In this task, we will get the project prepared for the CreateJS canvas game.

We will have the code skeleton ready for different modules, and we will initialize the CreateJS environment with a "Hello" message.

Prepare for lift off

Let's create a new folder for our project. Inside the project folder, we will create the following files/folders structure:

index.html

scripts/game.js

styles/game.css

vendors/easeljs-0.7.1.min.js

The vendors folder is used for external code. In this task, we put the downloaded easeljs.0.7.1.min.js file in this folder.

In the index.html file, we will construct a basic HTML structure, which is shown as follows:

<!DOCTYPE html>
<html lang="en">
<head>
  <meta charset="utf-8">
  <title>Multiply Defense</title>
  <link rel="stylesheet" href="styles/game.css">
</head>
<body>
  <header>
    <div class="row"&gt...
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