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Going the Distance with Babylon.js

You're reading from   Going the Distance with Babylon.js Building extensible, maintainable, and attractive browser-based interactive applications using JavaScript

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Product type Paperback
Published in Sep 2022
Publisher Packt
ISBN-13 9781801076586
Length 426 pages
Edition 1st Edition
Languages
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Author (1):
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Josh Elster Josh Elster
Author Profile Icon Josh Elster
Josh Elster
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Table of Contents (20) Chapters Close

Preface 1. Part 1: Building the Application
2. Chapter 1: The Space-Truckers Operation Manual FREE CHAPTER 3. Chapter 2: Ramping up on Babylon.js 4. Chapter 3: Establishing the Development Workflow 5. Chapter 4: Creating the Application 6. Chapter 5: Adding a Cut Scene and Handling Input 7. Part 2: Constructing the Game
8. Chapter 6: Implementing the Game Mechanics 9. Chapter 7: Processing Route Data 10. Chapter 8: Building the Driving Game 11. Chapter 9: Calculating and Displaying Scoring Results 12. Chapter 10: Improving the Environment with Lighting and Materials 13. Part 3: Going the Distance
14. Chapter 11: Scratching the Surface of Shaders 15. Chapter 12: Measuring and Optimizing Performance 16. Chapter 13: Converting the Application to a PWA 17. Chapter 14: Extended Topics, Extended 18. Index 19. Other Books You May Enjoy

Technical Requirements

For this chapter, we’ll continue to use the development process covered in Chapter 3, Establishing the Development Workflow. If you’re just joining us on the journey or haven’t been writing code on your own, you can catch up by cloning or checking out the ch3-final tag from Space-Truckers: The GitHub Repository at https://github.com/jelster/space-truckers/tree/ch3-final. Before writing any code for the material in this chapter, it’s typically a good idea to create a new git branch that tracks the previous chapter’s branch or tag. This is unusual, as you would normally set up your branch to track develop or main. In this case, however, you want to be comparing commits from a specific point in the repository’s commit history prior to where you’re starting, and not everything that comes afterward has been covered yet.

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