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Going the Distance with Babylon.js

You're reading from   Going the Distance with Babylon.js Building extensible, maintainable, and attractive browser-based interactive applications using JavaScript

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Product type Paperback
Published in Sep 2022
Publisher Packt
ISBN-13 9781801076586
Length 426 pages
Edition 1st Edition
Languages
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Author (1):
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Josh Elster Josh Elster
Author Profile Icon Josh Elster
Josh Elster
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Table of Contents (20) Chapters Close

Preface 1. Part 1: Building the Application
2. Chapter 1: The Space-Truckers Operation Manual FREE CHAPTER 3. Chapter 2: Ramping up on Babylon.js 4. Chapter 3: Establishing the Development Workflow 5. Chapter 4: Creating the Application 6. Chapter 5: Adding a Cut Scene and Handling Input 7. Part 2: Constructing the Game
8. Chapter 6: Implementing the Game Mechanics 9. Chapter 7: Processing Route Data 10. Chapter 8: Building the Driving Game 11. Chapter 9: Calculating and Displaying Scoring Results 12. Chapter 10: Improving the Environment with Lighting and Materials 13. Part 3: Going the Distance
14. Chapter 11: Scratching the Surface of Shaders 15. Chapter 12: Measuring and Optimizing Performance 16. Chapter 13: Converting the Application to a PWA 17. Chapter 14: Extended Topics, Extended 18. Index 19. Other Books You May Enjoy

Technical Requirements

The technical requirements for this chapter are the same as the previous ones; however, there are some subjects and areas that might be useful to refresh or catch up on:

  • Vector math operations: This includes addition, subtraction, dot, cross, and others. You won’t need to perform the calculations or memorize any equations, but knowing the significance or purpose of them (for example, you can use vector subtraction to find the direction between two objects) is the key to making the knowledge useful.
  • Function graphs: Both Windows and macOS have built-in or freely available graphing calculators that can graph entered equations. This is useful in understanding the output of a piece of shader code across varying inputs. Graph like it’s TI-89! An online-only option is the Desmos Graphing Calculator at https://www.desmos.com/calculator.
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