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Getting Started with SketchUp Pro

You're reading from   Getting Started with SketchUp Pro Embark on your 3D modeling adventure with expert tips, tricks, and best practices

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Product type Paperback
Published in Apr 2023
Publisher Packt
ISBN-13 9781789800180
Length 658 pages
Edition 1st Edition
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Author (1):
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David S. Sellers David S. Sellers
Author Profile Icon David S. Sellers
David S. Sellers
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Toc

Table of Contents (18) Chapters Close

Preface 1. Part 1 – User Interface and Beginning Modeling!
2. Chapter 1: Beginning with SketchUp Pro FREE CHAPTER 3. Chapter 2: Principal Tools, Axes, and Inferences 4. Chapter 3: Modeling with Groups and Components 5. Chapter 4: Drawing Tools – We Begin Modeling! 6. Chapter 5: Editing Tools – Making Big Changes! 7. Part 2 – Views, Animations, and Materials
8. Chapter 6: Camera Options 9. Chapter 7: View Options 10. Chapter 8: Materials 11. Part 3 – Advanced Modeling and Model Organization
12. Chapter 9: Entity Info, Outliner, and Tags Dynamically Organize Your Models 13. Chapter 10: Model Info and Preferences 14. Chapter 11: Working with Components 15. Chapter 12: Import, Export, 3D Warehouse, and Extensions 16. Index 17. Other Books You May Enjoy

Materials

In this chapter, we will look at Materials in SketchUp Pro. Materials in SketchUp Pro are applied to Faces and can be represented by colors or image textures. We will discuss how to use the Paint Bucket tool and the Materials Panel to select and apply Materials to Objects. We will also look at the Modifier Keys to better understand how to apply Materials to update existing Materials. We will briefly look at creating Materials from colors and image imports, and we will finish the chapter by looking at advanced texture Material editing techniques.

The following topics are covered in this chapter:

  • Materials:
    • Colors
    • Textures
  • The Paint Bucket Tool:
    • Applying Materials
    • Sampling Materials
    • Modifier Keys
  • The Materials Panel:
    • Creating and Editing Materials
    • Managing Materials in Your Model
  • Advanced Texture Material Editing:
    • Texture Position
    • Projected Textures
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