Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Edge Computing with Amazon Web Services

You're reading from   Edge Computing with Amazon Web Services A practical guide to architecting secure edge cloud infrastructure with AWS

Arrow left icon
Product type Paperback
Published in Feb 2024
Publisher Packt
ISBN-13 9781835081082
Length 378 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Sean Howard Sean Howard
Author Profile Icon Sean Howard
Sean Howard
Arrow right icon
View More author details
Toc

Table of Contents (21) Chapters Close

Preface 1. Part 1: Compute, Network, and Security Services at the Edge
2. Chapter 1: Getting Started with Edge Computing on AWS FREE CHAPTER 3. Chapter 2: Understanding Network and Security for Near-Edge Computing 4. Chapter 3: Understanding Network and Security for Far-Edge Computing 5. Part 2: Introducing AWS Edge Computing Services
6. Chapter 4: Addressing Disconnected Scenarios with AWS Snow Family 7. Chapter 5: Incorporating AWS Outposts into Your On-Premises Data Center 8. Chapter 6: Lowering First-Hop Latency with AWS Local Zones 9. Chapter 7: Using AWS Wavelength Zones on Public 5G Networks 10. Part 3: Building Distributed Edge Architectures with AWS Edge Computing Services
11. Chapter 8: Utilizing the Capabilities of the AWS Global Network at the Near Edge 12. Chapter 9: Architecting for Disconnected Edge Computing Scenarios 13. Chapter 10: Utilizing Public 5G Networks for Multi-Access Edge (MEC) Architectures 14. Chapter 11: Addressing the Requirements of Immersive Experiences with AWS 15. Part 4: Implementing Edge Computing Solutions via Hands-On Examples and More
16. Chapter 12: Configuring an AWS Snowcone Device to Be an IOT Gateway 17. Chapter 13: Deploying a Distributed Edge Computing Application 18. Chapter 14: Preparing for the Future of Edge Computing with AWS 19. Index 20. Other Books You May Enjoy

Online gaming with Unity

Unity is a cross-platform game engine and comprehensive set of tools developed by Unity Technologies. It supports both 2D and 3D applications on a variety of desktop, mobile, console, and AR/VR platforms. Because it is based on .NET, its primary scripting API is C#.

Unity provides an IDE called the Unity editor. In the Unity editor, you can develop and compile applications that include the Unity runtime for a variety of target devices. Available build targets include Linux, macOS, Windows, Android, iOS, PlayStation 4 and 5, and web servers meant to support browser-based clients via HTML5.

Dedicated servers

A subtype of the Linux, macOS, and Windows build targets is called a dedicated server. The term dedicated refers to the fact that they serve no other function than to host common components of a shared game – before the advent of this model, one player out of a group would have to host these shared elements on their PC while simultaneously...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €18.99/month. Cancel anytime