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Cross-Platform Development with Qt 6 and Modern C++

You're reading from   Cross-Platform Development with Qt 6 and Modern C++ Design and build applications with modern graphical user interfaces without worrying about platform dependency

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Product type Paperback
Published in Jun 2021
Publisher Packt
ISBN-13 9781800204584
Length 442 pages
Edition 1st Edition
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Table of Contents (17) Chapters Close

Preface 1. Section 1: The Basics
2. Chapter 1: Introduction to Qt 6 FREE CHAPTER 3. Chapter 2: Introduction to Qt Creator 4. Chapter 3: GUI Design Using Qt Widgets 5. Chapter 4: Qt Quick and QML 6. Section 2: Cross-Platform Development
7. Chapter 5: Cross-Platform Development 8. Section 3: Advanced Programming, Debugging, and Deployment
9. Chapter 6: Signals and Slots 10. Chapter 7: Model View Programming 11. Chapter 8: Graphics and Animations 12. Chapter 9: Testing and Debugging 13. Chapter 10: Deploying Qt Applications 14. Chapter 11: Internationalization 15. Chapter 12: Performance Considerations 16. Other Books You May Enjoy

States, state machine, and transitions in Qt Quick

Qt Quick states are property configurations in which a property's value can change to reflect different states. State changes cause abrupt changes in property; animations smooth transitions to create visually appealing state changes. Types for creating and executing state graphs in QML are provided by the Declarative State Machine Framework. Consider using the QML states and transitions for user interfaces with multiple visual states that are independent of the application's logical state.

You can import the state machine module and the QML types into your application by adding the following statement:

import QtQml.StateMachine

Please note that there are two ways to define the states in QML. One is provided by QtQuick and the other by the QtQml.StateMachine module.

Important note

While using QtQuick and QtQml.StateMachine in a single QML file, make sure to import QtQml.StateMachine after QtQuick. In this approach...

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