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Build Your Own Programming Language

You're reading from   Build Your Own Programming Language A programmer's guide to designing compilers, interpreters, and DSLs for solving modern computing problems

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Product type Paperback
Published in Dec 2021
Publisher Packt
ISBN-13 9781800204805
Length 494 pages
Edition 1st Edition
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Author (1):
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Clinton  L. Jeffery Clinton L. Jeffery
Author Profile Icon Clinton L. Jeffery
Clinton L. Jeffery
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Toc

Table of Contents (25) Chapters Close

Preface 1. Section 1: Programming Language Frontends
2. Chapter 1: Why Build Another Programming Language? FREE CHAPTER 3. Chapter 2: Programming Language Design 4. Chapter 3: Scanning Source Code 5. Chapter 4: Parsing 6. Chapter 5: Syntax Trees 7. Section 2: Syntax Tree Traversals
8. Chapter 6: Symbol Tables 9. Chapter 7: Checking Base Types 10. Chapter 8: Checking Types on Arrays, Method Calls, and Structure Accesses 11. Chapter 9: Intermediate Code Generation 12. Chapter 10: Syntax Coloring in an IDE 13. Section 3: Code Generation and Runtime Systems
14. Chapter 11: Bytecode Interpreters 15. Chapter 12: Generating Bytecode 16. Chapter 13: Native Code Generation 17. Chapter 14: Implementing Operators and Built-In Functions 18. Chapter 15: Domain Control Structures 19. Chapter 16: Garbage Collection 20. Chapter 17: Final Thoughts 21. Section 4: Appendix
22. Assessments 23. Other Books You May Enjoy Appendix: Unicon Essentials

Chapter 6

  1. Symbol tables allow your semantic analysis and code generation phases to quickly look up symbols declared far away in the syntax tree, following the scoping rules of the language.
  2. Synthesized attributes are computed using the information located immediately at a node or using information obtained from its children. Inherited attributes are computed using information from elsewhere in the tree, such as parent or sibling nodes. Synthesized attributes are typically computed using a bottom-up post-order traversal of the syntax tree, while inherited attributes are typically computed using a pre-order traversal. Both kinds of attributes are stored in syntax tree nodes in variables added to the node's data type.
  3. The Jzero language calls for a global scope, a class scope, and one local scope for each member function. The symbol tables are typically organized in a tree structure corresponding to the scoping rules of the language, with child symbol tables attached...
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